pixelsprout devlog
~/pixelsprout $ cat about.txt
Building rocco: a 3D engine in Odin that runs games written in Roc. Odin owns the systems. Roc owns the game.
~/pixelsprout $ rocco status --roadmap
stage 3/7one leaf per milestone
- [x]M1one source tree, three desktop targetsgrown
- [x]M2the platform stops naming the gamegrown
- [x]M3mesh handles and the manifestgrown
- [~]M4geometry from diskgrowing
- [ ]M5entities in Rocseed
- [ ]M6collision as dataseed
- [ ]M7one gameplay verbseed
- [ ]sideBeside the milestones: opportunistic workseed
- [x]sideShared code for gamesgrown
~/pixelsprout $ git log devlog --oneline
nothing published yet